Sunday, December 27, 2015

Dungeon Saga

I received the game Dungeon Saga: Dwarf King's Quest for Christmas this year. The game is the spiritual successor to Hero Quest. The base game comes boxed in what appears to be a large slipcase story book containing dungeon tiles, miniatures, dice, character cards and rules. It is intended for 2 to 5 players.

The game is well packaged and delivers with over 50 plastic miniatures of heroes, monsters and dungeon dressing. The card-stock components are thick, detailed and well made. The only knock I can make is that the box is a little small one the components have been punched out and no longer stack as easily.

The miniatures are well detailed and are scaled a little smaller than the average RPG line of figures. I would guess they are about a 20 MM scale. They seem to fit nicely one the board and only required a little care to re-glue a handful of feet back to bases and heat and re-position a few figures. They all re-positioned easily using only hot tap water to soften and then cold tap water to reset in the desired pose. I really want to dive right in and start painting them but I want to play a few round first to make sure I enjoy the game-play.

At the time of this game's release there are a host of add-ons available. They reality is that only one of the adds is really new to the game (Legendary Heroes), the rest are extra copies of the game components included in the original game. These would surely be of great benefit to anyone creating custom content for the game. The Legendary Heroes are the leveled up, heroic versions of the characters included in the game.  There are true expansions on the way.

Overall I have a good feeling about this game. The combat uses only regular six sided dice so everyone can get more to boost the number of dice for the players. The included clips for the dungeon tiles will help to prevent board disasters and the plastic doors, chests and furniture will add a nice visual element to the game.

Saturday, September 26, 2015

No More FORUMS

Wizards of the Coast is going to close down and delete their forums soon. That's right they are going to DELETE everything. I have included the official link so you can read for yourself. Just when you think WOTC is starting to get a clue, too.


WOTC Big news

Thursday, September 24, 2015

Top Coolest D20 Open Source Properties

1> DragonMech
2> Starship Troopers
3> Babylon 5
4> Dragonstar
5> Deadlands

Again, these are my opinions. Note yours in the comments.

Tuesday, August 18, 2015

Top 5 Old School RPGs that are all but Forgotten

1> Empire of the Petal Throne
2> Chivalry and Sorcery
3> Villains and Vigilantes
4> Monsters! Monsters!
5> Witch Hunt

Many more that could be considered. Are there any you think should go above these?

Bonus: I had an adventure module published for Witch Hunt called "A Tyme of Darkness". Amazon listing below but it is not available.

http://www.amazon.com/Darkness-Module-Rules-Addenda-Witch/dp/B003O54J6E/ref=sr_1_1?ie=UTF8&qid=1439948130&sr=8-1&keywords=a+tyme+of+darkness

Sunday, August 9, 2015

Basic Fantasy for Beginners

Part I

I have already sung the praises the of the Basic Fantasy Role-playing game. This free RPG is a retro-clone that lends itself to teaching beginners how rpgs work. So, I decided it was the perfect rule set to use to introduce my nine year old daughter, Sydney to RPGs.

The first order of business was for her to roll up a character. We got the dice rolling tray down, she chose some dice and started the process. I had her use the "roll three die six and re-roll ones" method of rolling abilities. There is something about kids and dice luck and she rolled very well. Her worst roll was a 10 and her best was 17. She had rolled it in Wisdom and I told her she could switch any two rolls. This way she would be excited whatever she creates. Her criteria were simple. She wanted to cast spells and wear armor. That made it an easy choice. She would create a cleric.

The creation of the character was pretty quick. The character sheet I printed included the page numbers for each section so it took about 15 minutes. During the time she was creating her cleric, Lusha, I made a party of NPCs to travel with her. The stalwart dwarf fighter, Griff, halfling thief, Perri and magic user, Rags. Now they just needed a task.

Their first assignment was the standard "giant rats in the warehouse" task. A local merchant complained that his entire stock of apples was in danger because of giant rats in his warehouse. He would gladly offer 5 gold each for the party to clear the rats for him. my daughter, speaking for the party, agreed that giant rats were indeed "icky" and should not be allowed to eat the apples. The combat took about 20 minutes mainly because this was Sydney's first experience with a D20 style game. Soon the warehouse was free of large vermin and the party had acquired both a small amount of gold and a little bit of experience. 


Now I just had to wait to see if she really enjoyed herself. I didn't have to wait long. The next day she asked when we could play again! Now I just needed an adventure.

I have painted miniature to represent this party. I have linked pictures of them below:

Saturday, July 18, 2015

More Games Workshop Fun

So, some time ago I wrote about changes to the way GW retails its products and what that did to the stock price. It really spoke to what their idea of customer service and loyalty was all about. I posted updates to the blog entry for a while and their stock never fully recovered. This week GW decided they had not done enough damage to their customer loyalty and reputation. This week they decided to kill off Warhammer Fantasy Battles (WHFB).

GW pulled an end of days to their story. Chaos destroyed everything. The Lizard men left the planet. The Elves sunk their city and everyone else just died. Then the god of the world captured a spark of its essence and created a new game. A skirmish game. Similar to 40k called Age of Sigmar. The new game features no point values for army selection and advantages to any ranged unit.

This action has touched off a firestorm of negativity in the WHFB community. There are many folks out there who have invested a great deal of time and money creating armies for this game. All of the miniatures can be used for the new game but they must be re-based onto round bases to fit within the new rules.

Some have even take their displeasure to the extreme. There are videos on youtube of people burning their WHFB armies. I have watched a few of these and while I could not destroy hundreds of dollars worth of miniatures the videos are fun to watch.

It will be interesting to watch the stock price. On Friday 7/17 it dropped to around 504 before rebounding to 506 by the end of the day. We might even see a short term rise as people snatch up all of the models they had always wanted for WHFB but soon will not be available

If you have a large army or two for WHFB what do you do now? You can still play the game with your friends. GW cannot take away what is already out there. You could try the new game but skirmish is already out there in several other competitors games and if that was your thing you'd already be playing it. Really, the only thing your are losing here the GW certified play. if that is your thing then you are really hosed but f you've only played at your FLGS for fun you can continue to do that; GW cannot stop you.

Oh, and if you are curious about the game here is the link to the rules: http://www.games-workshop.com/en-NZ/age-of-sigmar-compendiums. GW also has stats for every miniature ever made for WHFB in the scrolls section. You can read these rules for yourself and decide if a four page pdf for a skirmish game can really replace 28 years of development and thick hardcover books.


Tuesday, July 14, 2015

Getting Started

A recent blog entry about the Basic Fantasy RPG got me to thinking about where I really started with gaming and miniatures. In 1977 Rankin/Bass (the Rudolph and Frosty guys) released the Hobbit animated movie. The same year Ralph Bakshi released the animated movie Wizards. This set up a movie release of epic proportions that many thought would dwarf Star Wars. In 1978 Ralph Bakshi was set to release the animated version of  The Lord of The Rings. The film was going to feature unbelievable animated sequences along with rotoscoped animation to assist with the creation of the battle sequences. The film was at best a mild success and covered a little less of half the trilogy.

In 1978 video games existed but they were an expensive toy that not everyone could afford. I was an avid comic fan and I liked to read fantasy and science fiction. One day in the summer of 1978 a friend and I were at the downtown location of Lazarus, a regional department store in the area. We decided to visit the 6th floor (toys) to see if they had video games set up to play. They did not have video games but there was a display that floored me. There was a large table probably about eight feet wide by twelve feet long covered in armies. The Battle of Five Armies from the Hobbit was depicted on the table. There were hundreds of painted 25 MM figures on rail road style terrain and a large figure of Smaug for good measure. This was a display for a new licensed miniatures line from a company called Heritage Miniatures who was promoting the upcoming Lord of the Rings movie.

Heritage was well ahead of their time. They had aggressively licensed multiple properties for lines of miniatures and rules to create battles from these properties. The properties included John Carter, Star Trek and Lord of the Rings. This was a jaw dropping discovery. These small metal statues that could be painted to look exactly like the real thing and rules to govern play. Wow. Sign me up!  I didn't have a lot of money that day but I walked out of the store with a package of hobbits, the hobbit companions, Frodo and Golum, a green martian warrior, and John Carter and Deja Thoris.

I took them home and painted many of them using acrylic paints I had leftover from other projects. I knew nothing about how they should be painted but just a general idea based on my imagination from reading the books. I now owned my first fantasy miniatures but no rules to go along with them. I had always enjoyed board games and recently we had played a lot of Risk but for now I didn't know exactly how to play these games.

On the blister packs of the miniatures I had purchased was an address for requesting a catalog. So, off went my fifty cents and I awaited my catalog. When it arrived I poured over the lists of miniatures that were availible and plotted out what rule set I would attempt to acquire. Then while going through a normal every day Sears catalog I discovered the licensed SPI War of the Ring board game. I received it as a gift for Christmas that year and spent the next four months convincing people to play the character version of the game (the simplest version). The joy of watching Aragorn equipped with both the Sword that was Broken and the One Ring kill the Witch King and all the Nazgul was amazing. Good times but still no miniatures.

Now early in 1979 I started talking to a classmate about gaming. He revealed that he had played a new type of game called Dungeons and Dragons. I had seen the game available in mail-order catalogs but until now I had never met anyone who had played it. I pushed and pleaded until finally I got invited to a game. The game was starting on Friday night at about 7:00 PM. I didn't know what this game would be like but I was sure I would like it. I got there early and started creating my first character. Now I was the creator! Then I got to see the crazy, wonderful dice. They were chipping and hard to read, nothing like the dice of today but I thought they were the coolest things I had ever seen. The best part for me came when we organized the party for travel and formed a marching order...using unpainted lead miniatures! Now I was sure, this was for me.

Within a few weeks of this first game I learned that there was a local wargames store called "The Soldier Shop". The place was fantastic. I walked out with my very own set of polyhedral dice and two relatively new books. The Advanced Dungeons and Dragons Monster Manual and the Advanced Dungeons and Dragons Players Handbook... and a wizard miniature. I was also able to sign up for a fantasy miniatures battle* the very next week in the shop. In the days before the internet it took about a year from first encounter with miniatures to actually playing in a fantasy battle containing hundreds of miniatures. 


Notes: More information about all the things I mentioned this time.

Wizards: I loved this movie. The second link is the full movie on youtube.

The Hobbit: I still love this today.

LOTR: This movie was ok but it followed the books more closely than the more recent trilogy.

Heritage Miniatures: The company is long gone. Many of their sculpts were done by a gentleman named Siegfried...also known as Duke Siegfried. Duke was a huge advocate of the hobby before he died. I met and thanked him just before he quit traveling a few years back.

TSR Hobbies: A garage company that changed gaming.

Wizard Mini: a very early paint job for me.


*The battle was played out using a blend of traditional fantasy races (Lord of the Rings, etc) and races from a game called Empire of the Petal Throne from the mind of  M.A.R. Barker. The rules were mostly home brewed with a dash of Dungeons and Dragons and a little Chainmail.